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Squads in Legacy The Legacy squad system introduces new ways for community members at large to interact with each other in a way that is creative, personally-driven, competitive, and team-building. All regular chapter members are organized into squads. Organization is based loosely on interests, but not on commitment level or time zones. Squads are administrative...
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Games on the Horizon Titles We’re Testing & Possible Chapters In Legacy we have two types of games we all play as a community, “Chapters” as seen above under the name in the menu, and “Expeditions”. Expeditions are exactly as they sound – temporary forays into new games to see if they are worth putting...
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On Reputation Reputation is not black and white. It is not even a single plane of existence. Your reputation falls on numerous different perspectives, venues, and considerations. It’s easy for a guild to say “yea, everyone knows we’re good” – but what really defines good? What you may consider to be a qualifying factor of...
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On Rosters Member values and how they weigh into their actions falls among the most important areas of focus for guilds when judging the quality of members. There exists an arbitrary world out there in which guild leaders often judge members based on criteria that largely doesn’t matter, or has little influence to the long-term...
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ON ZERGS In this I will dive into the definition of what makes a zerg, and the variables that exist that allow them to hold some form of power in MMOs. This is from my own experience in 12+ years of MMOs. In a later article I will be sharing thoughts on what i’ve found...
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On Misdirection In MMOs you will always come across someone perceived to be “better” or “stronger” than you. Sometimes it may be an opposing guild or clan who seems to have overwhelming members, or has the best gear and weapons available. It may even be within your own guild, someone who presents themselves as better...
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Guild Leader’s Guide: Introduction INSPIRATION AND GOALS​ In this short series I am covering – I am looking at historical data from the many MMOs over the last decade and applying the lessons I’ve learned in a hopefully easier to understand format. While most comparisons will be applied to MMO Guild/Clan leadership, the passages can...
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SOP: PvP and Comms Brevity Understanding what terms means during PvP calls is important to any guild member, and even to our allies and friends who might run with us during ops. This page gives a general overview of terms we use, and tips on how to efficiently get your information across voice channels with...
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LRC (Legacy Readiness Conditon) Levels LRC stands for “Legacy Readiness Condition” which is largely inspired from the US Military’s “DEFCON” system (Defense Readiness Condition). It is a standardized system we use in all games we play that clearly establishes guidelines for members outside of events. It defines what to expect when members login before beginning...
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PvP: The Grand Tourney The Grand Tourney is a bi-monthly tournament run by chapters where the entire server may gather to discover who is truly the best. All guilds are welcome to bring their best fighters and enter to see who truly dominates the server.  Lots of people can talk tough, but talk is cheap...
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